#ifndef __TANK_BULLET__
#define __TANK_BULLET__

#include <QWidget>

/**
 * The bullet which is fired from the player's Tank
 */
class TankBullet : public QWidget
{
  Q_OBJECT

public:
  /**
   * @param parent parent of the TankBullet
   */
  TankBullet (QWidget *parent = 0);

  /**
   * Override of the Qt sizeHint method
   */
  virtual QSize sizeHint () const;

protected:
  void paintEvent (QPaintEvent *event);
};

#endif
